Fighting games have always been a staple of video games to some extent, whether big or small, but they’ve seemed to disappear in the last decade or so.
They’ve started to experience a resurgence in the AAA market; probably with a bit of help from the indie market. Xbox Live indie games have a handful of good fighting games so, without further ado, here are some interesting/fun XBL indie games of the fighting genre, in no particular order.
Grand Class Melee – 33.14 MB, 80 points ($1) – A 1-4 player top-down fantasy fighter with an in-depth ability system that lets you fight the way you want to.
Avatar Warriors – 30.09 MB, 80 points ($1) – Fight against your friends in an offline fighting battle to the death. Up to 4 players can face off in 4 crazy arenas.
SFG Office Brawlers - 50.68 MB, 80 points ($1) – Beat up co-workers in various forms of multiplayer (offline and online) and story mode. Kick some butt!
Burning Fist of Rage - 107.23 MB, 80 points ($1) – Save your city by yourself or with a friend in this punchy, kicky beat-em-up.
TOKYO 2029 A.D. - 53.87 MB, 80 points ($1) – A brutal four-player (offline only, unfortunately) fighting experience set in a futuristic, crazy universe.
Hockey Fights - 26.34 MB, 80 points ($1) – Hockey fights are so common these days they made a game out of them. Choose your team from a selection of 8 and then go head-to-head with a friend (offline).
Streets of Fury - 138.43 MB, 400 points ($5) – A fairly impressive beat-em-up with lots of content. Annihilate the gangs of Paris with up to four friends on your side or annihilate them! Lots of unlockables to unlock and combos to learn will likely keep you busy for a while.
Colosseum - 182.09 MB, 240 points ($3) – An easy-on-the-eyes 3D arena-based fighter with a little campaign and some multiplayer. Collect some cool new clothes for your character to wear!
There you go, folks. As always, comment if you find another neat game or you have a particular topic you want me to cover next month. Thanks for reading and have fun!
ABOUT THE AUTHOR: Nathan. He prefers his last name not to be known. He’s probably a high-class superspy, but we don’t mind. He is a writer at Independent Gaming. He’s our point man for interviews, and occasionally he takes a blowtorch to a game to see whether it measures up to his standards.