Darren talks about his ideas to better game tutorials, or rather, alternatives to them.
A new writer, David Carstens, discusses how narrative and aesthetics contribute to one another.
Dan gives his reasons why you should starting writing more flexible code.
A quick-and-dirty exploration into things you can do to overcome your art limitations.
The game development industry is divided into two: the AAA, and the indies. They aren’t inherently “rivals”, but they sure are different. Unlike the big guys, the indies are usually smaller and […]
Kitty interviews the minds behind the ambitious new Superhero MMOG, The Phoenix project
Nathan interviews Terry Evans about upcoming post-apocalyptic MMO/FPS/RPG Miscreated
Our new writer Kitty Horrorshow presents an introduction to the phenomenon of Twine games.
Dan (a new writer) lists some useful tools and resources for indie devs to use in his debut post.
Dev blogs are a good way to keep the audience excited and immersed in your games’ development. Find out why and how in this article!