Darren talks about his ideas to better game tutorials, or rather, alternatives to them.
Paul interviews Foster Wattles, the creator of many a unique game.
A quick-and-dirty exploration into things you can do to overcome your art limitations.
You were probably told to not play with fire, but tower defence/attack fans likely will, with Fire With Fire.
Splatter – at its core – is just that: a mouse/stick shooter. But there are some things to set it apart from the crowd. First there are the flares…
Magnaut is a space-shooter where you try and survive waves of enemies, but in this game the hook is the fact that your ship is magnetic…
The Kingsport Cases is a 3D, first-person horror game like no other. It promises exceptional replay value and fresh scares every time you play. How will it achieve this? Two words: procedural generation.
The game development industry is divided into two: the AAA, and the indies. They aren’t inherently “rivals”, but they sure are different. Unlike the big guys, the indies are usually smaller and […]
I recently came across a project on the internet that has been boiling up with controversy. The idea is to get indies into E3. Nice idea, huh? Apparently not! I […]
Xona Games has always had a place in my heart (considering the fact that they are so close by!) ever since I read an article in the business section of […]